Post by Headmaster Jerrico on Dec 22, 2009 13:09:09 GMT
Fighting.
You say what you do. They respond with their reaction to your action, and what it did, like hit or miss, and where. Then they most their action, and you have to do the same. Make sense?
Oh and here's where a major rule comes in. No Godmoding or powerplaying. No saying that your attack hit. Say your intention to hit and where, and they’ll respond, and vice versa. No saying they miss all the time either, unless you are seriously much more powerful than them.
It works the other way round to. If you have a new pokémon, and the other person has one they’ve trained for years, who’s going to win? So go down, and don’t be a sore loser.
Evolving
At the moment there is no level or evolving system. All pokémon that evolve without levels, or happiness, will evolve the way they do in games, such as via trade, or with a stone. Those which require levels and/happiness will evolve when a mod thinks they are ready. This will either happen via PM, in which you can then post them evolving your next thread, o if the mod is in the thread with you, they’ll post it happening, to start, then you can take control.
Leafeon will evolve via a Leaf stone, Glaceon with an Icy Rock. All other location pokémon will just evolve via level rules.
Attacks
Now, if there are no levels, how do we what attacks we get? Answer - All of them. Pokemon automatically know all the atacks they are capable of learning by themselves. However if they use an attack that is obviously too powerful, such as a newly hatch Pichu using thunder, a mod will step in, and the attack, maybe even the pokemon will go beserk from too much power.
You say what you do. They respond with their reaction to your action, and what it did, like hit or miss, and where. Then they most their action, and you have to do the same. Make sense?
Oh and here's where a major rule comes in. No Godmoding or powerplaying. No saying that your attack hit. Say your intention to hit and where, and they’ll respond, and vice versa. No saying they miss all the time either, unless you are seriously much more powerful than them.
It works the other way round to. If you have a new pokémon, and the other person has one they’ve trained for years, who’s going to win? So go down, and don’t be a sore loser.
Evolving
At the moment there is no level or evolving system. All pokémon that evolve without levels, or happiness, will evolve the way they do in games, such as via trade, or with a stone. Those which require levels and/happiness will evolve when a mod thinks they are ready. This will either happen via PM, in which you can then post them evolving your next thread, o if the mod is in the thread with you, they’ll post it happening, to start, then you can take control.
Leafeon will evolve via a Leaf stone, Glaceon with an Icy Rock. All other location pokémon will just evolve via level rules.
Attacks
Now, if there are no levels, how do we what attacks we get? Answer - All of them. Pokemon automatically know all the atacks they are capable of learning by themselves. However if they use an attack that is obviously too powerful, such as a newly hatch Pichu using thunder, a mod will step in, and the attack, maybe even the pokemon will go beserk from too much power.